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Accessibility at Pixplume

How Pixplume works with keyboards, screen readers, reduced motion and small screens, and how to tell us about a barrier.

Last updated 15 November 2026.

1. Our aim

We want Pixplume to work for as many adults as possible, and we aim to meet the Web Content Accessibility Guidelines 2.2 at level AA.

2. Keyboard

Every link, button and game control can be reached with the keyboard. On the plume wheel, tab to a feather and use the arrow keys to turn the wheel. A skip link at the top of each page jumps to the main content.

3. Screen readers

Pictures on the reels, cards, dice and the fan carry text labels, and every game reads out its result line after each round.

4. Motion

If your device asks for reduced motion, the site stops its animations. Calm mode at the Roost does the same on any device and adds a short gap between rounds.

5. Text and colour

Body text is at least 16 pixels with contrast of 4.5 to 1 or more. Information is never given by colour alone: Fanwheel feathers carry numbers as well as colours. Pages work at 200 per cent zoom and on screens 320 pixels wide.

6. Known limits

The reel games are visual by nature. Their results are always given in text as well, and every pay table is printed as a table on the game's page.

7. Tell us about a barrier

If something does not work for you, email hello@pixplume.co.uk with the page and what happened. We aim to reply within five working days.

8. If you are not satisfied

If you are unhappy with our reply, you can contact the Equality Advisory and Support Service (EASS).